
Game Designer

HELLO!
I'm a Game Designer with a focus on building out systems, player mechanics and moment to moment gameplay. What I enjoy most is taking mechanics from an idea to implementation, with a keen interest in how different systems work together to shape the player's experience.
I am currently pursing a M.S., Game Science & Design at Northeastern University in Boston, USA. Before that, I worked at several small start up companies, before moving into a project manager/implementation specialist in biotech. I believe these experiences have taught me to learn quickly, act on feedback, communicate effectively, and work autonomously. I bring these same skills to game development, where I can collaborate with others and build some awesome projects!
